800xA How to connect graphics from library with project's aspect?
In library SignalBasicLib for FB of type SignalBasicInReal I'm creating new graphics.
I'd like one of the elements to be controlled globally for all instances made of this FB.
If I create in functional structure an aspect with boolen property, I can change it from Startup Display directly between true & false.
But I can not connect this property with expression in graphics in library, cause it is inaccessible out of there.
Could this be made somehow?
If not, then what is the right way to consolidate using of "global" properties & library objects with saving the same time ability to make any changes just in one place (as in library) to affect all instances?