800xA How to connect graphics from library with project's aspect?
Hi.
In library SignalBasicLib for FB of type SignalBasicInReal I'm creating new graphics.
I'd like one of the elements to be controlled globally for all instances made of this FB.
If I create in functional structure an aspect with boolen property, I can change it from Startup Display directly between true & false.
But I can not connect this property with expression in graphics in library, cause it is inaccessible out of there.
Could this be made somehow?
If not, then what is the right way to consolidate using of "global" properties & library objects with saving the same time ability to make any changes just in one place (as in library) to affect all instances?
Thanks.
Answers
don't know if i understood your problem, but could you not just place the aspect holding the property on the object type itself, then enable inheritance? If you want to actually write to that property from all graphics instances, then this does not work. only solution i know then would be using LateboundPropertyRef Function.
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