Bool Dew Item Hosted Input Item - Changing the background color
We are using a Text Primitive with a Bool Dew Item Hosted Input Item in our faceplates to activate/deactivate a trip override. The Text Primitive shows the override status and the Bool Dew is used to toggle the override. When the faceplate is in a trip condition, with the trip override activated, we want a warning to occur when invoking the Bool Dew that deactivating the override will cause a trip to occur.
We best we can figure out is to change the Bool Dew Off/On Button Text but we are looking for a more visual indication, ie color. Ideally we would like to change the background color of the Bool Dew item from its default greyish color to Red.
Is there a means to dynamically change the Bool Dew background color? Text Color maybe? We can color the Text Primitive but we were hoping to indicate the warning after the mouse event that evokes the Bool Dew. Can anyone suggest another solution/option?
We best we can figure out is to change the Bool Dew Off/On Button Text but we are looking for a more visual indication, ie color. Ideally we would like to change the background color of the Bool Dew item from its default greyish color to Red.
Is there a means to dynamically change the Bool Dew background color? Text Color maybe? We can color the Text Primitive but we were hoping to indicate the warning after the mouse event that evokes the Bool Dew. Can anyone suggest another solution/option?
Answers
I think you can work on below points, with your Trip Override Condition signal.
You can take a TEXT ,and make its Background Green. Then make it VISIBLE "TRUE" by writing a IF xxx then True, else False.
Similarly ,take another Same TEXT ,take background RED ,make it VISIBLE "TRUE" by writing a IF !(xxx) then True, else False.
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